Tag: release

SEC2 2.0.6 Beta 3 Available

SEC2 2.0.6 Beta 3 is now available for Both Windows and Linux Servers.

Players do not need to update.

Latest chances include contributions of [eAu]Phreeze, =MXT=Fred.cpp, [BoS]Jim and Vityacv.

  • Added: WhiteList Mode.
  • Added: cmd_banuser [ID] [Reason]
  • Fixed: Broken log file in Linux
  • Fixed: SPEED_HACK
  • Fixed: SERVER_CRASH_HACK
  • Fixed: BULLETPROOF_HACK
  • Fixed: PICKUP HACK

Downloads:

Download “F.E.A.R. Dedicated Server (SEC2) v2.0.6.400 (Beta 4) - Windows - Update” SEC2_2.0.6.900.W-RC1_2018-05-20_01.rar – Downloaded 464 times – 746 KB

Download “F.E.A.R. Dedicated Server (SEC2) v2.0.6.400 (Beta 4) - Linux - Update” SEC2_2.0.6.900.L-RC1_2018-05-20_01.gz – Downloaded 56 times – 3 MB

SEC2 Server & Client v2.0.1 Coming Soon

NewSec2LogoIt has been quite some time since the last release, so just thought I would post some details about the next upcoming release:

Server v2.0.1

  • Added: player statistics reporting to master server
  • Added: new commands to dynamically assign a password to a server (cmd_lockserver <password>,  cmd_unlockserver)
  • Added: new command to randomize teams (cmd_scramble)
  • Added: broadcast message when server is paused or unpaused
  • Added: silent admin login option (usage: “scmd login silent” instead of “scmd login mode”)
  • Added: option to exclude members of the same clan from auto balance
  • Changed: “ADMIN:” is now prefixed to all admin broadcast messages
  • Changed: renamed cmd_chgpass to cmd_chgscmdpass
  • Changed: UA mode (cmd_unarmed) will now be disabled at the end of the map
  • Changed: disable cd-key check when LanOnly=1
  • Changed: PICKUP_HACK to warning instead of automatic ban, and exceeding warning threshold will result in temp ban
  • Fixed: server crash bug caused by restarting map when server is paused
  • Fixed: do not display FLY_HACK warning while server is paused
  • Fixed: servers not appearing in serverlist when containing a large number of custom maps
  • Removed: blacklisted keys check, since all old keys are treated as invalid

Client v2.0.1

  • Added: “Querying” text box when retrieving server list to show game is not hung
  • Added: if master server is down, query backup server when retrieving server list
  • Changed: master server query timeout from 10 sec to 5 sec
  • Fixed: always set dedicated server to true when launching host from in-game
  • Removed: punkbuster column from server list

 

Server admins, if you are interested in testing out the new release, please drop myself or Fred a message!

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