Tag: Combat

FEAR SEC2 2.1.1 Server Update hotfix

This Server update contains a the fix of a bug that was sending debug messages to the logs.

This is the only change since 2.1.0; but update is highly recommended.

You can apply this update to servers running from 2.0.2 to 2.1.0 versions.

This is for the Windows version of the servers. For now, there are no builds for Linux. We will post about new Linux builds when possible.

Download “SEC2 2.1.1 Server update”

SEC2-2.1.1-Server.zip – Downloaded 1265 times – 1.02 MB

SEC2 2.0.6 Beta 3 Available

SEC2 2.0.6 Beta 3 is now available for Both Windows and Linux Servers.

Players do not need to update.

Latest chances include contributions of [eAu]Phreeze, =MXT=Fred.cpp, [BoS]Jim and Vityacv.

  • Added: WhiteList Mode.
  • Added: cmd_banuser [ID] [Reason]
  • Fixed: Broken log file in Linux
  • Fixed: SPEED_HACK
  • Fixed: SERVER_CRASH_HACK
  • Fixed: BULLETPROOF_HACK
  • Fixed: PICKUP HACK

Downloads:

Download “F.E.A.R. Dedicated Server (SEC2) v2.0.6.902 (Release Candidate 3) - Windows - Update”

SEC2_2.0.6.902.W-RC3_2018-08-14_00.rar – Downloaded 3939 times – 747.31 KB

Download “F.E.A.R. Dedicated Server (SEC2) v2.0.6.902 (Release Candidate 3) - Linux - Update”

SEC2_2.0.6.902.L-RC3_2018-08-14_00.gz – Downloaded 712 times – 3.01 MB

5 years ago

5 years ago, the worse news arrived to FEAR Combat: The FEAR Master server was Shut Down.
Servers restarting couldn’t come back online. Players searching servers got no response.
The FEAR Community team, by then moslty <eAu>Phreeze and me, =MXT=Fred.cpp were getting ready for this scenario for some time, but we were still not ready.
This nightmare scenario, or like I use to call It, the Ultimate FEAR Fate Event, was previously predicted by Phreee to happen before 2012 end, we were not sure when. Maybe De 15th, we hoped.
I was very optimistic, because I had the FEAR Combat Launcher almost ready, but with important features missing and had to work fast. He was already working on a new Master Server; something that exceded my wildest dreams, but I was condifent he could do “something”.
When that 5/12/2012 day we lost the official master server, lot of people quit. They didn’t know we released, that night the FEAR Combat Launcher, that allowed people to connect to the still running servers.
During the next days Phreeze, that already had made the SEC2 servers support both old and new CKeys, made SEC2 allow new servers to start, without the old master server.
Finally only a month later, he released a Patch that allowed both client and servers go back to normal, making the FEAR Launcher not needed anymore.
A huge task that I want to acknowledge today. Without It, It’s almost sure there would be no servers running.
here is an extract of the about page of this site.
Eventually, more people joined this effort. Thanks for continue with us, to all players, server admins and supporters.
See you ingame.

About FEAR-Community.org