About
During the next years, Monolith, Punkbuster, Sierra (Activision) and WBGames ended their support for the game. The Original page of the game stopped offering new CDKeys. This meant that new players could not play and led to a decline in the game.
With the FEAR Master Server Shut down by GameSpy on December 5, 2012, the game couldn’t find running servers, and servers couldn’t be run anymore.
Since 2012, a group of FEAR players and supporters started working in the fix of the most critical issues in the game, creating the FEAR Community. Their Server patch added the capacity to use New CDKeys and a Final Solution to Server Crash Attacks by Hackers. With the Master Server shutdown, we released (that same day: December 5, 2012) the FEAR Launcher as a workaround to find and connect to Servers, and 1 month later, the first FEAR patch, that Restored the Game Functionality to the original state, but this time with our own Master Server, instead GameSpy services.
We continue working in the maintenance, bugfix and promotion of the game, by providing downloads for the gamefiles and Game Keys, tutorials, tips and support.
Our goal is to keep this free game alive.