Fear Co-op Warfare (0.7) Hosting

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This topic contains 14 replies, has 6 voices, and was last updated by Profile photo of Mike Mike 1 year, 2 months ago.

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  • #5818
    Profile photo of DeathVice
    DeathVice
    Member

    Hello all, I had joined the community yesterday after trying to get Co-op Warfare (0.7) running with the Retail version of Fear (1.08). As far as I know, LAN works fine for the SP campaign when modifying my default.archcfg for retail version of fear and running a LAN only dedicated server, but, I can’t seem to get online working with the SP campaign because I either get the “Invalid CD key” error when trying to either host in-game or host through a dedicated or I get the “Unable to use selected network device” error. I’ve already placed the key.ini with my key in the FEAR/CoopWarfare_user directory. Any ideas or suggestions?

    I just want to play SP campaign and Co-op maps with a friend via Retail FEAR (1.08) using Co-op Warfare (0.7).

    #5917
    Profile photo of HaaH
    HaaH
    Member

    I would be really nice if someone figured out a work around for this. I’ve been wanting to do it for a long time; ever since GameSpy shut down the servers (as with the rest of GameSpy’s servers; this “Farewell” article explains further: http://pc.gamespy.com/articles/122/1227460p1.html) and the people on this site created SEC2, which is unfortunately incompatible with the singleplayer levels of the game (it runs as FEAR Combat so the archived files are fundamentally different from the retail version.) Is it at all possible to make a modification of the retail version of the game so that the online multiplayer aspect can continue for mods like Coop Warfare?

    Count me interested in this as well. Perhaps it will get somewhere if any wise and courageous person(s) would be willing to put their hardwork into creating something like what I’ve mentioned above, and enough people are vested in it.

    #5921
    Profile photo of benox50
    benox50
    Member

    To make it work on FEAR Combat without SEC2 is pretty easy if you know the info, you dont need programing. You have to rip-out the world00p file from the retail version and put it into a FEAR archive, like an MP map it needs a .INI file.

    Now you need to play with a VLan tool (Hamachi, Tunngle), those things are awesome, they lets you create a group of people, everybody in this group can detect your LAN server. FEAR is cool, it has a quick IP connect, if you dont see the LAN server you have to add his IP.

    #5926
    Profile photo of HaaH
    HaaH
    Member

    Wow, thanks for the help Benox50. It hadn’t even occurred to me to use any VLAN programs like Hamachi. I’ll try to complete the other steps and update here if I run into any problems or succeed in getting it to work.

    #19364
    Profile photo of Mike
    Mike
    Member

    So you CAN play the SP version of the game in COOP mode? If so, how would I accomplish that?

    #19384
    Profile photo of =MXT=Fred.cpp
    =MXT=Fred.cpp
    Keymaster

    There’s a server that made that, something like FEAR SP something.
    And yeah, you need to make some tweaks here and there. as Benox50 said.

    #19397
    Profile photo of Mike
    Mike
    Member

    Yeah I read through his post but there wasn’t really enough info to go on.

    He says:

    “You have to rip-out the world00p file from the retail version and put it into a FEAR archive, like an MP map it needs a .INI file.”

    Not really sure what he means by that and it isn’t explained further.

    Also mentions:

    “Now you need to play with a VLan tool (Hamachi, Tunngle)..”

    but doesn’t say what needs to be done using either s/w.

    Impossible to proceed with such vague information, sadly :-/

    #19399
    Profile photo of Dankos'
    Dankos’
    Participant

    Hey Mike, if You wanna SP maps, join the Fear Walkthrough server. There are all SP maps + some maps from Extraction Point and Perseus Mandate. You can download these maps so fast and add them to Your server or just stay there. Btw There is a lot of fun so I recmmend it 😛 Server is not 24/7 but is often online

    #19401
    Profile photo of Mike
    Mike
    Member

    Hmm .. how would I connect to it? When I try “Find Server” with ‘Internet’ all I get is the word “Error” in the bottom left field?

    #19404
    Profile photo of Dankos'
    Dankos’
    Participant

    Maybe Your antyvirus/firewall is blocking? You can also add manual IP’s server and join then – here at the website You have the list of servers (of course i mean Fear Combat:) )

    #19406
    Profile photo of Mike
    Mike
    Member

    Well, I tried shutting off my firewall and port forwarding the Fear 3 ports (I couldn’t find any references to which ones are for Fear so assuming they are the same as Fear 3) that I found on the internet (4098-4101, 8766, 27016) but I still just get “Error”.

    #19426
    Profile photo of Mike
    Mike
    Member

    Ok looks like it’s the FEARMP.exe program in retail Fear itself that is the problem, because when I run FEARMP.exe from SEC2 I can find servers no problem. Go figure.

    So is the actual name of the server you mentioned “Fear Walkthrough”, because I don’t see that name in the list of internet servers at the moment.

    #19456
    Profile photo of Dankos'
    Dankos’
    Participant

    This server is hosting by admin (only when he’s online) so You must catch the good moment, but server is online everyday for some hours (SlowMo DM) so next time You should enter 😉

    #19473
    Profile photo of Mike
    Mike
    Member

    Ok I finally got on it (‘Fear Walkthrough’) .. it’s downloading the files now. Where does it download the files if I wanted to set up my own server with them?

    #19477
    Profile photo of Mike
    Mike
    Member

    Ok look like it puts the single ‘.arch00’ map files in “C:\Users\Public\Documents\Monolith Productions\FEARCombat\Custom\DownloadedContent” under separate directories with names like “8d5f75f7590d4eff8474bd43c15b81dd”. Hmm now if I could figure out how to set up the server to go through the maps in the right order, heh. Time to go back to the server readme.

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